Hong Kong Villa

T his is a new project I’m thinking of, again it’s by Olson/Kundig architects. Hong Kong Villa in Shek-O.

In the picture below I have marked out 4 areas of concern. First: to make the edge look good on the pool, I have a few options. I’m pretty sure I have to separate the edge from the rest of the pool if I want that infinity pool looking edge. An infinity pool in sims3 means a pool surface up to the ground, so it looks like the water disappear off the edge of the pool. That means I have to make the pool surface decide what hight the house will have. What will be my default level.

The all important reason for separating the pool edge is a potentially devastating bug. If I have a pool all the way up to the ground it looks really good, but the sims “get-out-of-the-pool” animation is kind of broken, so the sim keep swimming along the deck, stairs, balcony and so on. I tried it in a house of mine in april last year. I didn’t get a good shot of the sim. I must admit it scared me real good. I have a couple of not so very nice memories from Sims2, of completely ruined families and “did I save now!” emergencies. This time she got to bed the normal way though, so I was just left terrified, and real fast demolished the pool.

[singlepic id=512 w=320 h=240 float=left]

Other options for point 1 is to make a basement and use it as edge for a water feature. Not sure how that’s gonna look. Another option is just to ignore the fancy infinity pool edge and just make a regular pool.

The second feature on the picture is the staircase to the pool. That can only work if I make access for the sims another place. It looks good though.

Feature no. 3 in the picture is the roof seen from below. Another fancy detail I like. Could be done with a stage or what it’s called, decking is it? The little 1 or 2 click high thing by the foundation tool. Don’t know if it’s gonna be visible in Sims though, and I don’t know if I care.

the 4’th feature is probably another decking. In that location I have to make room for the doors and perhaps paint it before I put in windows. I really don’t like the thought on doing that, so perhaps I can just skip it. Doors needs the same hight on both sides, and windows from floor to ceiling will show the paint, or missing paint on the inside of the stage.

 

I have not found a floorplan yet. I may not find any. I probably won’t stick to any plan this time either, just use it as inspiration as usual. Making copies is no fun for me anyways, so I’ll just have to figure out a floorplan on my own. In a house like this most of the main daily livingarea would be where the view is. Bedrooms and such would probably be at the front. This house would probably include some windows and columns from Denizzo_ist on TSR, so that’s where it will end.

Btw. BuffSumm has been upgraded to featured artist at TSR. Congratulations! Only problem is I may have to remove a couple of houses on MTS.

Tags: , , , , , , , , , , , , , ,

No comments yet.

Leave a Reply

030215 The Rosetta Mansion 50×50

MainFrontLiten

This mansion has it’s name from The Rosetta Stone, it held the key to understanding ancient Egyptian hieroglyphs. According to […]

Testing the Rosetta

030215 Hard Funkis

I was searching for a name and the Rosetta Stone came up, why not? I’m playtesting and making video and […]

… and then the rest

030215 Hard Funkis

I moved the Barragan family I made for Nilxis in this time, and instantly regreted it. It’s much easier to […]

TS3 Tutorial – The walk-in-basement and hole in the basement

170115 Cross

I promised you a tutorial with my voice for the walk-in-basement. As usual there is a lot to think about […]

Trees and plastic

030215 Hard Funkis

I’ve put down trees around. In the end scandinavian trees looked more right in the location to me, so I […]